Cause and Effect Training Program
Results: 265
ECR4Kids Big Rig Vehicle, Ages 12 Months to 6 Years
The ECR4Kids Big Rig Vehicle, Ages 12 Months to 6 Years is an educational toy designed for children with Autism Spectrum Disorder to play with. Has beveled edges and rounded corners for added strength. It comes with two wooden drivers for road navigation, removable roof and a working tailgate that alllows children to fill the trailer with blocks, cars and more. Adult supervision is required to prevent any hazard. Ages 12 Months to six years.
Marvel Education Magnetic Color Matching Activity
Marvel Education Magnetic Color Matching Activity is designed for children ages three and up with Autism Spectrum Disorder to guide the colored balls into the matching colored pencils using the attached magnetic wand. The square wooden base is enclosed under an acrylic panel.
10 Foot Jumbo Parachute
The 10 Foot Jumbo Parachute is an activity designed for those individuals ages three and up with Autism and sensory processing disorder to promote cooperation, coordination and more. The 10-foot nylon parachute features 12 handles and includes a storage bag.
101 Animations
101 Animations is a cause and effect training program designed for use with children with cognitive and upper extremity disabilities. This simple activity causes a loud, large animation (non-age-specific cartoon) on the computer screen with every switch activation. This program includes 101 animations. This program can be accessed with Mouseclick (see separate entry), a touch screen, a single switch, or the standard keyboard space bar. COMPATIBILITY: Versions are available for use on Macintosh c
60 Social Situations And Discussion Starters
This book is designed to help teenage persons with Autism or any cognitive/behavioral challenges to develop social skills by exploring complex social situations, such as understanding unspoken social cues, sarcasm, idioms and body language. Contains real life stories that your teenagers can relate to and stimulates learning and discussion. This book teaches teens to consider the perspectives of others and to understand how their actions and behaviors affect the way others think about them and tr
Abrakadabra
Abrakadabra is a cause and effect training program designed for use by children with learning disabilities, cognitive disabilities, or upper extremity disabilities or spinal cord injury. This program is designed to help develop visual perception and language skills as well as early switch techniques. In this program, users build up 30 different pictures in stages by pressing a switch, touching a touchscreen, clicking a mouse, or pressing a key on the keyboard. Each time the switch/key/mouse is p
Adaptivation Pal Pad Switches
Pal Pad Switches is a pressure activated membrane switch designed for individuals with limited movement as a result of development delays and neurological involvement. It requires just the slightest touch - just 1.2 ounces of force to activate. The Pal Pad can be activated directly from above or at a shallow angle. Equipped with a 1/8-inch plug makes them usable with any communication air or battery-operated assistive device with a standard 1/8-inch jack. Rigid and durable pads are approximatel
AirSounds
AirSounds is designed to encourage movement and coordination in individuals 4 to adult with developmental disabilities, stroke or cerebral palsy. AirSounds uses a webcam (not included) to place an image on screen, along with a selection of musical instruments. Users can wave their hand in the air to start the music. Although designed for use with an interactive whiteboard, the program can also be used on a standard monitor. User can select from Orchestra, Drumkit, Keyboard or Guitar.
Ameba
Ameba is designed for use by individuals with autism, cognitive and intellectual disabilities. It provides a multisensory environment (sounds and images) which users can interact with using pointing devices, touch screen, switches, overlay keyboards or the use of the user’s voice/sounds with the use of a microphone. It responds to input with a variety of stimuli, both visual and auditory.
Animal Habitats
Animal Habitats is a fully inclusive academic tutorial program designed to enhance language, reading, writing, speech, and cognitive skills for children in primary grades with developmental and physical disabilities. This collection of educational activities features a range of integrated support materials to effectively use the computer as a whole language tool in the classroom. This program uses an original story to introduce users to five habitats: the jungle, the desert, the grasslands, the
Animated Toys II
Animated Toys II is designed for individuals with cognitive and mobility disabilities due to developmental delays, brain injury or cerebral palsy. It is designed for individuals 9 months and older. It is comprised of 26 segments, each containing a toy animated on the computer screen. The toys are activated by the single press of a switch, mouse click, or the keyboard "enter" key. The toys incorporate cause & effect skills, increasing attention span, visual tracking, and focusing on objects.
Application Clicker (Models Sm-32, Sm-32R, Sw-32, & Sw-32R)
Application Clicker is a cause and effect lesson authoring program designed for use in creating learning activites for children with cognitive or severe physical disabilities. This program can be used for making cause/effect activities from websites, DVDs, videos, or music. The program opens a window on the left of a screen on which the target is open. The user then positions the cursor over the desired target and presses S to start the counter. The program clicks on the Play link, which changes
Away We Ride
Away We Ride is a cognitive skills tutorial program designed for use by young children through pre-teens with cognitive or multiple disabilities. This CD-ROM program offers six familiar songs related to transportation, including "Down by the Station," "Daisy, Daisy," and "Row, Row, Row Your Boat," for learning transportation concepts through activities such as finding the correct picture, sound, associated object, or word. A cause and effect option and a choice of the number of onscreen pictures
Babies with Down Syndrome: A New Parents' Guide Paperback – September 19, 2008
Babies with Down Syndrome: A New Parents' Guide Paperback – September 19, 2008 is a book written and edited by Susan J. Skallerup designed for parents of children with Down Syndrom to offer helpful ideas about how to raise them. It is a trustworthy guide which has benefited thousands of families since it was first published in 1985. This product is a completely revised and updated, third edition. Covering the best practices for raising and caring for children with Down syndrome through age five,
Baby's First Blocks
Baby's First Blocks is a visual stimulation and fine motor training activity designed to teach cause and effent and enhance eye hand coordination for children with visual, physical or cognitive disabilities. It is a set of twelve blocks in three different shapes which comes in a canister with a shape sorter top. Each block is brightly colored to enhance visual stimulation. It not only introduces the child to shapes, but also helps to develop finger and hand skills.
Beetles
Beetles is a cause and effect training program designed for use by students with cognitive and developmental disabilities. The Beetles play songs using the choice of 20 instruments selected by the user. The program is accessible by mouse, touch screen, and switch and enables the user to give each Beetle a different instrument and hear the group play a song. The user can then change instruments and hear the song again. The program provides 55 ready-made songs in a variety of styles, including Ame
Bit Classroom Kit (18 Bots)
The Bit Classroom Kit (18 Bots) is a product designed for children grades Kindergarten through 12 to help them understand coding. Color codes, students begin coding screen-free with a marker. Then, students advance with OzoBlockly visual programming. Lessons on STEM subjects (including art, history and more.
Blob Cd For Windows
Blob CD for Windows is a cause and effect training program designed use by children with learning disabilities, cognitive disabilities, or upper extremity disabilities or spinal cord injury. This program teaches the use of a switch or touchscreen and is a first introduction to computers and switches that features bright, clear graphics, animation, and sound to help switch users to develop their switching and cognitive skills. It can be operated with one or two switches or with a joystick, fire b
Blob for Windows
Blob for Windows is an animated cause and effect software program design for use by children with cerebral palsy, limited physical mobility, cognitive impairments or developmental delays. The games contain colorful characters, 3D graphics and music. They encourage the development of switch skills and teach keyboard access. The software can be accessed with a touch monitor, mouse or keyboard.
Blocks In Motion
Blocks In Motion is a perceptual training program designed to offer an opportunity to create animated pictures from shapes and colors for persons with cognitive disabilities. This computer program can help to build a variety of skills: (1) creative thinking; (2) manipulation; (3) cause and effect; (4) problem solving; (5) spatial relations; and (6) analytical thinking. It is constructed with manipulative building blocks (circles, squares, triangles and many others) displayed at the top of the sc
Born2Calm ADHD Fidget Toys for Sensory Kids
Born2Calm ADHD Fidget Toys for Sensory Kids are designed for those children with Autism to help promote calmness, focus and attention.
Bubble Machine
The electric Bubble Machine is an entertaining activity designed for special needs students to use in the classroom or at home. For assistive technology switch control, use the PowerLink 4 control unit. It is recommended to use 32 ounces of Bubble Juice (not included).
Build It
Build It is a cause and effect training program designed for use by children with cognitive and visual disabilities. The program can be accessed using a mouse, a switch, or a keyboard and comes with a library of pictures to build. Each switch press, mouse click, or keystroke adds more of the picture and is accompanied by a playful sound. The program is customizable by adding additional pictures and sounds. COMPATIBILITY: For use on IBM and compatible computers equipped with Windows.
Califone 2964AV Monaural Headset
The Califone 2964AV Monaural Headset is designed for those individuals with deafness and who are hard of hearing to use in listening centers and during Englsh as a Second Language and English Language Development activities. Versatile classroom headphone. Included case stores twelve headphones and is ideal for itinerant teachers.
Canning Lid Switch With Light.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Light can be turned on with the light pressure of hand on the jar lid. Simple switch to teach cause and effect. Device is constructed from mayonnaise jar lid that is regular mason size, wide mouth canning jar ring, spring from inside a large curler, plastic pill bottle with snap lid, 3 pieces of plastic coated wire, sturdy box turned upside down, 9 volt light bulb with socket, 9 volt battery, and 9 volt snap battery holder. COMMENTS: Good for visually
CarePlay Heavy Duty Grid Block Set, Set of 48
The CarePlay Heavy Duty Grid Block Set, Set of 48 is a set of tactile building blocks designed for individuals ages four and up with Autism Spectrum Disorder to engage in indoor or outdoor play. These heavy-duty blocks will create solid pathways for children to walk upon, tunnels for them to crawl through or a playroom to call their own. Because each block is exactly a square foot, they can be used for simple activities that introduce linear and area measurement. Colors that will continually loo
Carson-Dellosa Ladybug Letters Game
Carson-Dellosa Ladybug Letters Game is an alphabet activity designed for children ages four and up with learning disabilities to do. Game is designed to learn the alphabet with ladybug puzzles. The properly assembled two-piece ladybug results in a letter match. Turn the ladybug over to see a finished photograph of something that begins with that letter. No reading is required to play three different games and is for 1-4 players.
Carson-Dellosa What do You See? Colors Game
Carson-Dellosa What do You See? Colors Game is an educational game designed for children ages three and up with learning disabilities to promote problem solving skills and language development. Carson-Dellosa What Do You See? Colors Game Set contains 60 game cards and directions in English and Spanish. Game for one to six players allows colorful photograph cards to cover the matching spaces on individual games boards and when the board is full, each player will have a collection of eight colorfu
Cause 'n Effect (Models 1110, 1120, 1130)
Cause 'n Effect (Models 1110, 1120, 1130) is a fun and simple program designed to teach the basic principles of cause and effect to the student. This basic program, designed to be suitable for first-time computer users, includes four different activities in which the student must initiate, change, or stop some activity on the computer screen. Two of the activities provide sound and motion which the student may observe at the earliest age, and which do not require a response from the student. Res
Cause & Effect Sensory Light Box
Cause & Effect sensory light box is designed for use by young children and teenagers with complex needs including visual impairments, autism and developmental disabilities. It encourages development and basic awareness of touch and gesture through exploration and play.
Cause And Effect
Cause and Effect is a set of cards with a situation on one side and possible solutions on the other, designed as a measurement tool for therapists, parents, teachers, etc. to measure the patient’s response.
Cause And Effect Amusement Park
Cause and Effect Amusement Park is a cause and effect training program designed for use by individuals with cognitive disabilities. It is designed to improve tracking ability of objects and increase the user's attention span. This program is made up of 16 activities with an amusement park theme: Ferris wheel, shoot the water in the clown's mouth, shooting gallery, knock over the cans with the baseball, popcorn machine, ray guns, dolphin show, bumper cars, car wash, motorcycle stunts, bowling, ri
Cause And Effect Cinema (Model 501)
Cause and Effect Cinema, model 501, is a simple cause and effect training program designed for use by individuals with cognitive or severe physical disabilities. Age appropriate for older as well as younger populations, this program is made up of 90 film clips covering 10 categories such as animals, musical instruments, vehicles, tools, sports, toys, appliances, etc. Each film clip lasts approximately three to seven seconds. When the switch is pressed the first time, the title of the clip is dis
Cause And Effect Factory
Cause and Effect Factory is a cause and effect training program designed for use by individuals with cognitive disabilities. Designed to improve tracking ability of objects and increase the user's attention span, it is made up of 12 segments with a factory and assembly line theme. This program is an age appropriate cause and effect program but can also be used with younger children for its sound and graphics. Pressing the switch will cause another part of the assembly line process to continue. A
Cause And Effect Sights And Sounds
Cause and Effect Sights and Sounds is a cause and effect training program designed to teach switch use for children with severe physical disabilities or cognitive disabilities. The program offers five musical themes (mellow, country, jazz, techno, and rock) with three colorful animated activities (flowers, fireworks, and lines and designs). Three separate switch modes teach momentary, timed, and latching switch activation. COMPATIBILITY:For use on IBM and compatible computers or Macintosh comput
Cause And Effect Training Program
DO IT YOURSELF ENTRY --- PURPOSE: To assist children with cognitive or learning disabilities in learning cause and effect. Point to Pictures software by RJ Cooper & Associates (see entry) is customized by importing pictures and music specific to the student's interests. Parents were involved to help determine what the child's likes and dislikes are. MATERIALS: Point to Pictures and student-specific music and pictures. SKILLS REQUIRED: Computers. AUTHOR: Wise, L. TITLE: Assistive Technology I
Cause And Effect, Spanish
Cause and Effect- Spanish, is essentially the same as Cause and Effect (in English), where a situation is presented on one side and the user must choose the best possible solution, given the circumstances, from the four outcomes presented; especially useful in Speech and Pathology therapy sessions. 150 different situations, timed responses, cumulative progress reports and flexibility to adjust the number of incorrect responses before the correct response is given.
Cause/Effect Boombox
This Sound and Effect Boombox is designed for people with cognitive disabilities to use and comprehend the concept of cause and effect. The boombox contains an MP3 player with a built-in timer, a large 3 inch button, and a switch jack/input. Features three possible modes: Timed (where the music plays for a set-able number of seconds, then pauses), Latching (the music toggles in between play and pause with each successive activation), and Momentary (the music plays just for the 'moments' that the
Charley Chameleon
Charley Chameleon is designed for individuals with sensory processing disorders, limited upper and lower extremity strength, and coordination associated with cerebral palsy, muscular dystrophy, and Angelman’s syndrome. It offers three different light and sound options. When the user presses the switch once, rain forest sounds play while soft lights transition gradually from one color to the next. When the user presses the switch a second time, and tropical tunes play while the light colors jump
Chenille Kraft Gorilla Blocks, Set of 66
The Chenille Kraft Gorilla Blocks, Set of 66 are tactile building blocks designed for children with Autism Spectrum Disorder to promote creativity, logic, reasoning and fine motor skills. Encourages children to work and communicate together.
Chenille Kraft Wonderfoam Block Set
The Chenille Kraft Wonderfoam Block Set is a set of tactile building blocks designed for use by children ages with Autism Spectrum Disorder to build interesting structures with.
Childcraft Always the Last Pick Story, Big Book
Childcraft Always the Last Pick Story, Big Book is a product designed for teachers and therapists to help children grades Pre-K to 2 learn how to navigate and rise above bullying. Good for children who need a confidence boost, teaching classrooms about acceptance and kindness and beyond. In this book, baseball teammates are cruel to Matt, selecting him last, if at all. . .that is, until Matt taps into his inner gifts and finally does what he does best. "Always the Last Pick" is a softcover book
Childcraft Beginning Puzzles Alphabet and Numbers Set
Childcraft Melissa & Doug Alphabet And Numbers Puzzle Set is an educational toy designed for children with learning disabilities to play with. Has a classic wood puzzle that features the alphabet as well as numbers 0-9 with a big chunky piece that is good for smaller hands. It is designed to lift the number to expose a corresponding amount of items to count under it as well as lift a letter to find an item underneath beginning with that letter. Sold as 2 per set.
Childcraft Classic Board Game Set, Set of 4
Childcraft Classic Board Game Set, Set of 4 is a product designed for children with upper and lower extremity disabilities to improve eye hand coordination. Childcraft Classic Board Game Kit includes sorry, connect four, trouble and twister.
Childcraft Tumbletree Timbers Building Set, Ages 3 and Above, Set of 162
The Childcraft Tumbletree Timbers Building Set, Ages 3 and Above, Set of 162 is an educational toy designed for children ages three and up with Autism Spectrum Disorder to build their own pioneer cabins, farms, forts or frontier towns. Old fashioned wooden pieces help to test children’s ideas, knowledge skills and watch their imagination and confidence grow.
Children's Switch and Touch Progressions
Children’s Switch and Touch Progressions is a switch or touchscreen activity designed for children with cognitive & learning disabilities, cerebral palsy, and Fetal alcohol syndrome (FAS) who are learning to activate and when NOT to activate the switch/iPad. Music is the key reinforcement with animated scenes of life situations as the graphic elements. Many Skinner/behavioral prompts/features are built in, such as "Wait," "Stop, please," positive reinforcement, motivating operations, and oth
Children’s Factory Big Module Block Set
The Children’s Factory Big Module Block Set is a set of tactile building blocks designed for individuals with Autism Spectrum Disorder to mix, match and construct. Construct mind-boggling struitures. Do not give splinters, no finishes peeling off.
Chopper the Number Copter
Chopper the Number Copter is designed to teach cause and effect and directionality for to early learners with cognitive and motor disabilities associated with cerebral palsy, developmental delays, autism, or brachial plexus injuries. Users pilot the remote control helicopter using the two large buttons on the adapted remote control. As the Copter moves along, the propeller spins and melodies play. Users also learn about numbers by placing them in the correct slots.
Cinema II-Life Skills
Cinema II - Life Skills - Program #502 is a cause & effect program that is age appropriate for older as well as younger populations. This program is made up of 75 film clips covering various categories where 8 out of the 10 categories are dedicated to common life skills such as putting on your shoes, putting on a hat. Each film clip lasts approximately 5 - 10 seconds. When the switch is pressed the first time, the title of the clip is displayed in large letters on the top of the screen and a
Click Clack Friends
Click Clack Friends is designed for use by children with limited upper extremity strength and coordination as a result of cerebral palsy, developmental delays, or stroke. It can used for auditory stimulation and to teach each cause and effect. Users activate their capability switch and the animals’ legs and arms start to spin while upbeat music plays. As their arms and legs spin, the attached beads move as well making a gentle clacking sound.
Cosmo's Play And Learn Software
Cosmo's Play and Learn Software is a cause and effect training program designed for use by children with cognitive, neurological, or upper extremity disabilities. This software is intended for use with the Mission Control computer input device (see separate entry) and enables the child to control a virtual CosmoBot to explore and enjoy a virtual playground. The software helps users to target goals of literacy, cause and effect, attention to task, and verbal skills.
Creative Teaching Press Character Education Books, Set of 12
Creativity Street Drum of Dice, Set of 144
Creativity Street Drum of Dice, Set of 144 is designed for students ages four to 11 with learning disabilities to teach them mathematical concepts. CHOKING HAZARD-Small Parts. Not for children under three years old.
Creativity Street Round Wiggle Eye, Assorted Size, Assorted on White, Pack of 100
The Creativity Street Round Wiggle Eye, Assorted Size, Assorted on White, Pack of 100 is a set of art accessories designed for those individuals ages three and up with fine motor disabilities and sensory processing disorder to decorate their art projects.
Creature Antics
Creature Antics is a cause and effect training program program designed to improve attention skills and teach cause and effect, turn-taking, and switch use for individuals with developmental, cognitive, visual or physical disabilities or autism. This program is designed to increase auditory and visual attention; train cause and effect and turn taking; develop intentionality; and offer recreational enjoyment. Users activate a single switch, touch screen, or the space bar to make "creatures" perfo
Creature Capers
Creature Capers is a single switch program designed to improve attention skills and teach cause and effect, turn-taking, and switch use for individuals with developmental, cognitive, visual or physical disabilities or autism. Its benefits include increasing auditory and visual attention; training cause and effect and turn taking; developing intentionality; and offering recreational enjoyment. Users activate a single switch, touch screen, or the space bar to make "creatures" perform animated rout
Creature Cartoons
Creature Cartoons is a single switch program designed to improve attention skills and teach cause and effect, turn-taking, and switch use for individuals with developmental, cognitive, visual or physical disabilities or autism. Its benefits include increasing auditory and visual attention; training cause and effect and turn taking; developing intentionality; and offering recreational enjoyment. Users activate a single switch, touch screen, or the space bar to make the cartoon's story line contin
Creature Chorus Sterling Edition
Creature Chorus Sterling Edition is single switch program designed to introduce the concepts of cause and effect, turn taking, visual tracking, discrete pointing, and use of a single switch for individuals with developmental, physical, or visual disabilities. The program offers nine games for use with a single switch, touch screen, or the space bar. Eight animated characters introduce the concepts of cause and effect, switch use, visual tracking, discrete pointing, and turn taking. Games range f
Creature Features
Creature Features is a single switch program designed to improve attention skills and teach cause and effect, turn-taking, and switch use for individuals with developmental, cognitive, visual or physical disabilities or autism. Its benefits include increasing auditory and visual attention; training cause and effect and turn taking; developing intentionality; and offering recreational enjoyment. Users activate a single switch, touch screen, or the space bar to make "creatures" perform animated ro
Creature Magic
Creature Magic is a single switch program designed to introduce early language and cognitive concepts, cause and effect, turn-taking and use of a single switch for individuals with developmental, physical or visual disabilities or autism. This program is designed to introduce early language concepts, provide exposure to word combinations, reinforce critical cognitive concepts and offer recreational enjoyment. There are four games which show the concept of non-existence where things disappear and
D.I.Y. Ooglies
***Do It Yourself*** OOglie adaptation allows children with limited fine motor, grasping and motor control due to cerebral palsy, traumatic brain injury and/or illnesses activate mechanical toys and watch it move and light up. Materials: Any OOglie with a 3x 3.5 millimeters headphone socket; thin wire (e.g 7strand 0.2 millimeters). A Soldering iron (15 to 30 Watt power). Thin solder. Soldering flux. Desoldering braid. Cordless drill with drill bit 6 (1/4"); knife or wire strippers; small screwdr
D.I.Y. Toy Bar/Gym
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: To allow children with cortical blindness MATERIALS USED: 2 right angles, 3 opening 1 inch diameter “T” connectors, 4 right angles, 2 opening 1 inch diameter “elbow” connectors, 4 right angles, 3 opening 1 inch diameter “corner” connectors, Nine 2 foot long pieces of 1 inch diameter PVC piping**, Four 1 foot long pieces of 1 inch diameter PVC piping**, Elastic bands (typical white elastic bands, found at fabric and arts & crafts stores), Toy rings,
Despicable Me Minion Bob
Despicable Me Minion Bob switch adapted toy is designed for use by children 6-10 years of age. Minion Bob carries Tim, his teddy bear, everywhere. Users can attach Tim into Bob's side and listen to him talk and sing to him. Users can also connect a 3.5 millimeter switch to Bob and listen to him speak Minion. Watch Bob's eyelids open, close, look left and right when you move his head. It features 20 Minion sayings, songs and sound effects.
Disco
Disco is a cause and effect training program designed for use by individuals with cognitive, learning, or communiction disabilities. It is intended to amuse users while developing switch skills and the understanding of cause and effect. The images and animations in the program are specifically chosen for older children, adolescents, and adults. The activity level ranges from a single press to gain an animated reward, to many key presses to build up a scene. COMPATIBILITY: For use with IBM or com
DIY Backyard Obstacle Course for a Birthday Party!
DIY Backyard Obstacle Course for a Birthday Party! is a do it yourself activity for children with upper and lower extremity disabilities to participate in gross motor skills activities. For this course, the example is a firefighter-themed birthday party.
Domino Train
Domino Train is designed for use by children 3-6 years of age with limited fine and gross motor strength and coordination as a result of cerebral palsy, dystonia, or muscular dystrophy. Load the magazine with dominoes, clip it into the top of the train, and connect a switch (any 3.5 millimeter switch). Press the switch to make the train chug along, sound its bell and stand all the dominoes behind it in a line - perfect for knocking down the dominoes. Domino Train comes with 2 x AA batteries.
Drumkit
Drumkit is a cause and effect training program designed for use by children with learning, cognitive, or upper extremity disabilities or spinal cord injury. This music-making software teaches children switch use as they learn to add rhythm to music. Users select a background tune and then add percussion sounds or tune motifs to complement the music. On-screen animation accompanies the music, with new animations appearing when users add drums or other instruments. Many tunes and settings are pre-
Early & Advanced Switch Games
Early and Advanced Switch Games is a control switch training program designed to provide training in the use of single switches for children with upper extremity disabilities. This program includes 19 games and activities ranging from cause and effect through following directions and matching, and up to using the switch to make a funny face and print it out. Examples of games included are Noises, which provides instant positive reinforcement on switch activation; Build-A-Scene, which adds a part
Early Learning Curriculum Online (Elcoo)
The Early Learning Curriculum Online is an academic tutorial, independent living skills and problem solving skills training program designed for use by parents and teachers working with pre-school children with cognitive, learning, or vision disabilities. This series of 43 online lessons can be used by parents and teachers at home or in school to instruct children about readiness and critical thinking skills in six areas - Math and Problem Solving Skills; Reading and Language Development; Develo
ECR4Kids Fire Truck, Ages 12 Months to 6 Years
The ECR4Kids Fire Truck, Ages 12 Months to 6 Years is an educational toy designed for children to play with. Features beveled edges and rounded corners for optimum safety against scratches against the floor. It has a sturdy ladder and two firefighters for effectively accessing high-rise buildings. It lets the child transport firefighters into the scene, whenever it is required. Adult supervision is required to prevent any hazard.
Educational Advantage Alphabet Bugs, Set of 30
Educational Advantage Alphabet Bugs, Set of 30 is a product designed for children ages three and up to develop fine motor and literacy skills. All the plastic body segments have lowercase letters on one side and uppercase on the reverse. Link the letters alphabetically and make simple words. Set of 30 includes four caterpillar bug heads and 26 body segments A-Z.
Educational Advantage Giant Fishing 1-20
The Educational Advantage Giant Fishing 1-20 is a product designed for children ages three and up to improve eye hand coordination and motor skills while learning numbers 1-20. Up to two players hook the fish with their fishing rods. This Giant Fishing Game can also be used in water. Suitable for indoor or outdoor use. ?
Educational Advantage Small Fishing 1-30
Educational Advantage Small Fishing 1-30 is an educational game designed for those individuals ages three and up with Autism Spectrum Disorder and learning disabilities to improve motor skills and eye hand coordination while learning numbers 1 to 30. Good for early math as well. Use on a sand and water table or table. Up to two players hook the fish with their fishing rods. There are 30 brightly colored numbered fish, two fishing rods and a net bag for storage. Suitable for indoor and outdoor us
Educational Insights 8898 Junior Talking Globe, Ages 5 Up
The Educational Insights 8898 Junior Talking Globe, Ages 5 Up is designed for children with learning disabilities and sensory processing disorder to learn geography. This is a talking globe that uses audio and visual clues, light and sound effects and music. Features 2 game modes, high-quality digital voice technology, adjustable volume, question repeat and help button. For 1 to 3 players. Not for three years old’s, small parts.
Educational Insights Hot Dots Jr Cards Kit, Patterns and Sequencing
Educational Insights Hot Dots Jr Cards Kit, Patterns and Sequencing is an educational game designed for students who have low vision to play. Cards can be used alone as traditional flash cards, or when used with "Ace" the Talking, Teaching Dog or "Kat" the Talking, Teaching Kitty (both sold separately, see product), lights and encouraging sounds to guide children through colorful lessons. Set includes 36 double-sided cards, 72 early learning activities, double-sided cards and store in included c
Edushape Deluxe Music Set Set, Assorted Colors, Ages 3 Months+, Set of 12
Edushape Deluxe Music Set Set, Assorted Colors, Ages 3 Months+, Set of 12 are designed for children with Autism Spectrum Disorder to develop fine motor skills, hand-eye coordination, auditory and visual sensory skills. It encourages development and introduces children to the world of dance. Set has bright, easy-to-grasp instruments and creates joyful jiggling sounds that the children enjoy. The cage bell is designed for the babies to touch and hold, the maracitos have an ergonomic design for big
Edushape Magnetic Magic Shapes Classroom Pack, 81 Piece Set
Edushape Magnetic Magic Shapes Classroom Pack, 81 Piece Set is an educational toy designed for children ages four and up to play with at home or in school. 3-dimensional magnetic construction blocks incorporating colorful shapes for many different creations. Ideal for independent or cooperative play. Includes nine startup design ideas.
Edushape Mini EduBlock Set
The Edushape Mini EduBlock Set is a set of tactile building blocks designed for children ages 12 months and up with Autism Spectrum Disorder to use in the home or at school. Soft flexible blocks are good for small hands. Assorted shapes. Set of 52.
Edushape Textured Blocks, Set of 80
Edushape Textured Blocks, Set of 80 are designed for children ages two and up with Autism Spectrum Disorder to build and create with. Have a distinctly textured front and back for youngsters’ fine motor skills development and adapt well for use with children with special needs. Make basic flat designs to trace or build more advanced 3-Dimensional designs. Includes storage case.
Eensy & Friends
Eensy & Friends is a control switch training program designed to help users with physical disabilities become familiar with a switch-operated computer environment. The program is both visually and aurally stimulating with colorful graphics and animation and lively sounds and auditory cues. It includes three levels of switch training including: Cause-and-Effect where an action is rewarded with animation; Opposites which introduces the concept of on/off and left/right; and Story Completion whe
Eye Track
Eye Track is a perceptual training program designed for use by individuals with visual perception disabilities, dyslexia, dyspraxia, or attention deficit disorders. Each activity has five levels of difficulty, which are set via teacher controls. Motivational reward sequences encourage the user to persevere with the increasingly complex activities. Printable records show details of activities completed. The four main activities cover all areas of visual perception. COMPATIBILITY: For use with IBM
Fatty Bear's Birthday Surprise
Fatty Bear's Birthday Surprise is a cognitive skills tutorial program designed to develop problem-solving skills for individuals with a cognitive or physical disability. The computerized storybook unfolds under the student's direction as they point ad click their way through an open-ended interactive adventure. Different outcomes depend on choices made by the student. It is designed to develop problem solving skills and critical thinking skills as students interact with compelling characters and
FengleMa 8 Shape Infinite Loop Toys
FengleMa 8 Shape Infinite Loop Toys are designed for babies with sensory integration disabilities to help them promote growth and creativity, as well as improve their logical thinking and hand-eye coordination. Loop Track set can also treat Attention Deficit Disorder, Attention Deficit-Hyperactivity Disorder, Anxiety, and Autism Adults. The child needs to be accompanied by adults during use to prevent children from swallowing small balls. Smooth handling does not hurt the hand. Includes the foll
Five Green & Speckled Frogs
Five Green & Speckled Frogs is a cause and effect training program designed for use with children with cognitive or multiple disabilities. Activities begin with cause and effect and progress to directionality and simple substraction. One of the included games teaches directionality on a number line; as the learner moves the frog in the proper direction on the line, the frog earns the point, but if the frog moves in the wrong direction, a fly earns the point. The other game teaches simple sub
Five Little Ducks
Five Little Ducks is a cognitive skills tutorial program designed for use by young children with cognitive or multiple disabilities. The program uses the song of the same name to introduce early number concepts and to encourage discussion of feelings. The program can be accessed via a mouse, a single switch, a touch screen, or Intellikeys (see separate entry). A non-interactive activity book is included. COMPATIBILITY: Versions are available for use on Macintosh and IBM and compatible computers.
Flexiblocks Manipulative Jumbo Building Set
The Flexiblocks Manipulative Jumbo Building Set is a set of tactile building blocks designed for children ages three and up with Autism Spectrum Disorder to snap and hinge together. Good for home or schoiol use. Set includes 373 pieces.
Flip It And Slider
Flip It and Slider is a cause and effect training program designed for use by children in pre-kindergarten through first grade with visual or cognitive disabilities. The Flip It part of the program jumbles a part of a picture vertically and horizontally. The user identifies the jumbled area, clicks to fix it, and is rewarded by a playful sound. Slider creates a simple sliding picture puzzle. Users slide the part of the picture into place to complete the picture. An extensive assortment of pictur
Floating Colour Change Switch
Floating Color Change Switch is a light weight floating waterproof switch box with four colored buttons designed for use for those with limited mobility in their upper extremities and cognitive limitations associated with cerebral palsy or developmental disabilities. It is designed to help user’s develop an understanding of cause and effect, color recognition and switching skills. The controls of the Wi Fi and Harmony® products (e.g. Color Change Panel) can be operated from dry land or the poo
Flying Colors ® Lollipop Switch Set with Base Set
Flying Colors ® Lollipop Switch Set with Base Set is designed for individuals with limited upper extremity motor control and strength as a result of cerebral palsy, stroke, or neuromuscular disorders. The base allows four FLYING COLORS Lollipop Switches to sit snugly in a formed plastic base. It is ideal for multiple-switch activity by one child, or use for a small-group activity involving 2-4 participants. Includes 4 Lollipop Switches and sturdy plastic base.
Flying Under the Clouds
Flying Under the Clouds is designed for use by children with limited fine motor and upper extremity strength and coordination as a result of cerebral palsy, developmental delays or Down’s syndrome. It promotes visual tracking while teaching cause and effect. Jets in the covered dome fly under the clouds while music and aircraft sounds play when the user activates their capability switch. There is an on/off volume control.
Forest Friends Discovery Tree
Forest Friends Discovery Tree is a big wooden tree play set full of exciting things for the eyes and hands to discover designed for children with fine motor and cognitive or neurological disabilities to encourage fine motor skills, sensory exploration, cause-effect learning, and experimentation. Features loopy rails full of colorful beads, spinning gears, spinning propellers, doors that open, blocks that slide along cut out tracks, a clock with movable hands, a flower that springs back up no mat
Forgetful & Friends
Forgetful & Friends is a control switch training program designed to provide switch training for students with cognitive or physical disabilities. The program is both visually and orally stimulating with colorful graphics and animation and lively sounds and auditory cues. It includes three levels of switch training: Cause-and-Effect where an action is rewarded with animation; Opposites which introduces the concept of on/off and left/right; and Story Completion where cause-and-effect activiti
Fun With Directions Hd
Fun With Directions HD is a voice output language, vocabulary tutorial program and a cause and effect and behavior training program designed for use by language therapists and parents working with children who have cognitive, communication, developmental, or learning disabilities or autism. This application (or app) allows a therapist or parent to use an Apple iPad to help children to practice listening, auditory memory and auditory processing as well as following directions and learning colors
Fun With Directions Hd Lite
Fun With Directions HD Lite is a voice output language, vocabulary tutorial program and a cause and effect and behavior training program designed for use by language therapists and parents working with children who have cognitive, communication, developmental, or learning disabilities or autism. This application (or app) allows a therapist or parent to use an Apple iPad to help children to practice listening, auditory memory and auditory processing as well as following directions and learning co
GestureTek Cube
The GestureTek Cube is designed for children 4-13 years of age with cognitive and learning disabilities, physical and motor disability associated with cerebral palsy, traumatic brain injury and Down’s syndrome. It is an interactive turnkey, plug and play portable interactive floor display system used to support cause and effect development, math and science. The Cube projects an image on the floor and as the users approach and interact, their movements and gestures transform the projected image
GestureTek® GroundFX™
GestureTek® GroundFX™ is designed for use by children with cognitive and learning disabilities, physical and motor disability associated with cerebral palsy, traumatic brain injury and Down’s syndrome. It produces visual effects through the projection of images onto surfaces including floors, walls, and tables. GestureTek’s® tracking system continuously detects body position which allows for real-time interaction between clients and projected image. Step on pools of water to create ripples. Or s
Goobi 70 Piece Construction Set Building Toy Active Play Sticks STEM Learning Creativity Imagination Children’s 3D Puzzle Educational Brain Toys for Kids Boys and Girls with Instruction Booklet
The Goobi 70 Piece Construction Set Building Toy Active Play Sticks STEM Learning Creativity Imagination Children’s 3D Puzzle Educational Brain Toys for Kids Boys and Girls with Instruction Booklet is designed for children ages 3 and up with learning disabilities to enhance eye hand coordination and improve problem solving skills in an entertaining way. Induces creativity and helps to develop a sense of proportion in younger children. Creates simple and fun ways to learn the basics of geometry,
Grand Finale Light Show
Grand Finale Light Show is designed for children 6 years and older with sensory processing disorders, low vision, or users who use switches to interact with their environment. With the push of a button, the user can use the master controller to launch the lights and sounds of each of the 5 colorful firework cones. Users also have the option to program their own show, turn on some music and let the Grand Finale begin.
Guidecraft Jr. Hollow Blocks, Set of 16
Guidecraft Jr. Hollow Blocks, Set of 16 are building blocks designed for children ages three and up with Autism Spectrum Disorder to build with. Edges are rounded and surfaces are sanded smooth for safe creative play. For indoor use only. Set of 16.
Guidecraft Jr. Rainbow Blocks, Set of 40
The Guidecraft Jr. Rainbow Blocks, Set of 40 is a set of tactile building blocks designed for use by children ages two and up with Autism Spectrum Disorder to play with. Good for building, light and color exploration and more. Set of 40.
Guidecraft Texo Block Set, Ages 3+, Set of 100
The Guidecraft Texo Block Set, Ages 3+, Set of 100 is a set of tactile building blocks designed for children ages three and up to create advanced architectural models such as bridges, houses, skyscrapers and more. Texo by Lester features a deluxe activity guide with how-to’s commentary and step-by-step instructions on maximizing the potential of Texo. It permits for a gradual progression to stacking the interconnected shapes. Texo is provided with solid wood rods and planks coupled with the geom
Guidecraft Texo Block Set, Ages 3+, Set of 210
Guidecraft Texo Block Set, Ages 3+, Set of 210 is a set of tactile building blocks designed for children ages three and up to create advanced architectural models such as bridges, houses, skyscrapers and more. Texo by Lester features a deluxe activity guide with how-to’s commentary and step-by-step instructions on maximizing the potential of Texo. It permits for a gradual progression to stacking the interconnected shapes. Texo is provided with solid wood rods and planks coupled with the geometri
Happy Duck
Happy Duck is a cause and effect training program designed for use by children with learning disabilities, cognitive disabilities, or upper extremity disabilities or spinal cord injury. This program is designed for early language development and switch training. The program contains 45 line drawings of everyday objects, animals, and vehicles. Users can choose to color all or some of these images with one switch press or several. Coloring is accompanied with sound effects and a final sound reward
Harbor Breeze
Harbor Breeze is designed for use by children with limited fine motor and upper extremity strength and coordination as a result of cerebral palsy, developmental delays or Down’s syndrome. It can be used teach about cause and effect, develop sensory awareness and encourage listening skills. Users press the blue switch and the red windmill blade starts to spin while the top lights up. Feel a cool breeze and hear upbeat music and harbor sounds – waves crashing, seagulls calling and bell buoys rin
Hawk
The Hawk is a direct selection communicator designed for use in start-up, trainer, and other early language situations, and in specific Individual Education Plan (IEP) related activities such as cause and effect and discrimination training. Due to its portability, it may be suitable for field-trip activities. The unit is housed in high-impact plastic case and employs a digital voice technology for high-quality, natural voice output. The touchpanel is divided into a 3 x 3 matrix for a total of 9
Hey Diddle Diddle
The Hey Diddle Diddle is an educational toy designed for use by children with upper extremity and developmental disabilities to teach cause and effect. Features sound effects, a blinking light, and the familiar “Hey Diddle Diddle” melody. Four brightly colored accessible switches control all of the activities. Sits on a sturdy base.
Hey Presto!
Hey Presto! is a cause and effect training program designed for use by children with learning, cognitive, or upper extremity disabilities,or spinal cord injury. The program is designed to help develop visual perception and language skills as well as early switch techniques. The program can be accessed through a single switch or through the keyboard, a touch screen, or a mouse. This cause and effect switch program has simple graphics, animation, and sound rewards. It is suitable for all ages and
Hit 'n Time
Hit 'N Time is a control switch training program designed to develop visual tracking skills and build reaction time for persons with physical disabilities. Children practice switch, mouse or keyboard skills; cause and effect; choice making and timing. The activities, for this animated computer program, include pressing the switch at the right time to catch floating balloons, tell a parachutist when to jump, and reveal a picture behind a brick wall. There are two levels of difficulty to choose fr
How to Draw a Lion – Step by Step Drawing Guide
How to Draw a Lion – Step by Step Drawing Guide is a do it yourself drawing activity designed for children with sensory processing disorder and upper extremity disabilities to do.
Humpty Dumpty & Friends
Humpty Dumpty & Friends is a cause and effect training program designed to provide switch training for children with cognitive or physical disabilities. The program is both visually and orally stimulating with colorful graphics and animation and lively sounds and auditory cues. Hickory Dickory Dock introduces the concepts of in/out and up/down, while Humpty Dumpty introduces on/off and asleep/awake. Children also play along with Hey Diddle Diddle while the cat fiddles and the cow jumps over
Hungry Shark And Friends
The Hungry Shark and Friends is an early reading and math skills tutorial program designed for use by children with cognitive and physical disabilities. The program offers six animated activities, each with its own colorful overlay; writing extensions using IntelliTalk (see separate entry); 30 pages of enrichment activities and reproducible masters; and adaptations for keyguard and switch users. The activities include Four Stripy Fish Swimming in the Sea (counting, sequencing, and rhyming skills
Hurdle Champion
Hurdle Champion is designed for use by individuals with limited fine motor and upper extremity coordination and strength as a result of cerebral palsy, stroke or traumatic brain injury. Users can choose a character and take part in a hurdle race. This app works with a single switch or by touching the screen. This app is switch accessible for one switch scanning. Users can choose from three levels of difficulty, which makes jumping the hurdles easier or harder based on the time available to h
Inclusive Interactive Sensory Center
The Inclusive Interactive Sensory Center is a mobile unit designed to create a sensory environment that can be used in therapy to encourage movement and exploration. It features an overhead camera that detects body movement, resulting in the projection of images and effects onto the floor. Output is controlled via a swipe card. Each user has their own card that is programmed specifically for them, with images, video, and audio files to meet their individual needs and preferences. These cards can
Instant Access To Living Books Overlays
Instant Access to Living Books are keytop overlays designed to provide access to the Living Books interactive books for children who are physically or developmentally disabled (see separate entry). The Access Overlays allow IntelliKeys (see separate entry) or a switch to be used to access the programs instead of a mouse. Simply slide the appropriate overlay into IntelliKeys or plug in a switch or switches, and start the program. The overlay and switch setups are sent automatically and work with
International Playthings Transparent Marble Run
International Playthings Transparent Marble Run is an educational toy designed for children ages four and up with Autism Spectrum Disorder to play with.
Intro To Cause And Effect (Model 115)
Intro to Cause & Effect, model 115, is a cause and effect training program designed for use by individuals with cognitive disabilities. It introduces the user to the computer and the switch. It is also designed to improve tracking ability of objects and increase the user's attention span. Each time the user presses the switch or keyboard, one of 35 animation segments with large, brightly colored geometric shapes appear on the screen accompanied by sounds. Animation segments last for approxim
IT Mouse Skills
IT Mouse Skills is designed for use by children with limited motor, cognitive and physical skills that can be associated with cerebral palsy, developmental delays and neurological involvement. This program offers a series of graduated activities for someone who is beginning to use a mouse. The user is guided through a series of applications stage by stage. For example, users can move the mouse over an object, drag and drop, drag along a path and practice using drop down menus. Many games are con
John Wiley Self Esteem and Conflict Solving Activities
John Wiley Self Esteem and Conflict Solving Activities is assistive technology designed for students grades four to eight to focus on making and sustaining friendships, setting along with achieving realistic goals. It also focuses on solving conflicts. Book has lessons that help to analyze what makes each child unique as a member of his / her family, school and community to activities. It is a practical resource for teachers along with advocates of at-risk students a justify, preplanned curricul
John Wiley Violence Prevention Skills Lessons and Activities for Secondary Students
K-1
K-1 is a cause and effect training program designed for children with learning disabilities, cognitive disabilities, or physical disabilities such as upper extremity disabilities or spinal cord injury. In this program, users build a kaleidoscope and create beautiful original designs. Users can choose "jewels," background colors, and music. The program is configurable for a wide range of ages and abilities and can be controlled with a switch, a touchscreen, a mouse, or a keyboard. COMPATIBILITY:
KeNeer 7Pack Stretchy String Fidget Sensory Toys
The KeNeer 7Pack Stretchy String Fidget Sensory Toys is a pack of sensory toys designed for those individuals (children and adults) with Autism Spectrum Disorder to strengthen their upper extremities and relieve stress. These stretch fidget string toys can relieve stress and anxiety. Good for children with Attention Deficit-Hyperactivity Disorder, Over Compulsive Disorder, Autism Spectrum Disorder and people with high anxiety. They can help calm them down and focus attention. These stretchy stri
Kids Water Beads Growing Jelly Balls
Kids Water Beads Growing Jelly Balls are designed for children with Autism Spectrum Disorder and sensory integration disabilities to help them calm down. Add water and the small beads grow in dimensions in a jar of distilled water overnight and can be dehydrated to return to the original size. It makes learning interesting. Use the bead ball game to teach children colors, counting and fine motor skills.
Knockout And Reveal
Knockout and Reveal is a visual training activitiy designed for use by children with cognitive, developmental, or visual disabilities. Accessible by mouse or touch screen, Knockout allows users to assemble or knockout pictures piece by piece. Reveal enables users to uncover pictures in amusing ways. An extensive library of pictures is included with the program and aditional pictures can be added for customization. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Penti
Learning Resources Code & Go Robot Mouse Activity Set, 83 Pieces
Learning Resources Code & Go Robot Mouse Activity Set, 83 Pieces is an educational product designed for children ages 4 and up with learning disabilities to introduce coding concepts. For tactile and visual learners. As children learn to program they build key skills that include critical thinking, problem solving, sequencing and programming fundamentals. Colby lights up, makes sounds and features two speeds along with colorful buttons to match coding cards for easy programming and sequencin
Learning Resources Crocodile Hop Floor Game
The Learning Resources Crocodile Hop Floor Game is designed for children ages three and up with learning disabilities to engage in gross motor play as an individual, in a small or large group. Reinforces a range of early learning skills: color and shape recognition, numbers and counting (1-10), problem solving and gross motor skills.
Learning Resources Snap n’ Learn Rhyming Pups, Set of 20
Learning Resources Snap n’ Learn Rhyming Pups, Set of 20, is a set of puppy friends that snap together to make rhyming words designed for children ages three and up to enhance vocabulary and improve fine motor skills. Set includes ten puppy heads with beginning letters and ten puppy tails with two letter word endings that can be mixed and matched to make a variety of rhyming words.
Learning Wrap-Ups Addition
Learning Wrap-Ups Multiplication
The Learning Wrap-Ups Multiplication is a set of cards designed for students ages eight to ten years with learning disabilities to help them learn mathematical concepts. Includes ten Self-Checking Boards. Helps students memorize their math facts. The user wraps the string from the problem on the left to the answer on the right, then turns it over to see if they were correct.
Lego® Switches
Lego® Switches is designed for use by children with limited upper extremity strength and coordination as a result of cerebral palsy, stroke and traumatic brain injury. The slightest touch on this plate switch will activate any adapted device. Children can build their own Lego scene on the compact plate play area with the included kit. Encourages your child to reach out and activate the switch. It can be used for teaching cause and effect and to encourage active play.
Lighted Musical Box Plate Switch & Musical Box Plate Switch (Models 740, 740-8, 770, 770-8)
The Lighted Musical Plate Switch is a touch switch designed to teach cause and effect relationships for individuals with physical, sensory or cognitive disabilities. The switch is a bright yellow plate , that when pressed causes tiny lights to flash in sync with sounds from a built in music box. It can be used alone or as an external switch when connected to a toy. The Music Box Plate Switch is similar but without the lights.
Lights & Music Dome
The Lights & Music Dome is a sensory station designed for use by children with motor, neurological, or severe physical disabilities. This small-scale activity center provides sensory stimulation and cognitive activity. Press the yellow button to activate the outer lights, and the red to activate the inner ones. Press the green for one of 25 tunes and the blue to make the flower turn. It can be used on a table top or during floor play. Up to four external switches can be added for switch a
Listen Hear!
Listen Hear! is an auditory cause and effect training program designed for use with children with cognitive or developmental disabilities. This program provides auditory stimulation by paying more than 90 sounds which can be manipulated with a variety of effects. Accessible by mouse or touch screen, the program permits sounds to be played momentarily while the mouse button is presed or in a continuous loop until stopped. Sounds can be added to the program using a microphone (not included) and th
Look And Listen
Look and Listen is a cause and effect training program designed for use by individuals with cognitive disabilities. It is designed to improve tracking ability of objects and increase the user's attention span. When the mouse, switch, or space bar is pressed, an object will move across the screen while music is playing in the background. The objects are large and colorful. Among the more than 100 graphic objects objects included are household items, cartoon images, foods, and many others. The pro
Look Here!
Look Here! is a visual stimulation activity designed for individuals with profound disabilities. The program provides visual stimulation by displaying a variety of light patterns and animations. The fifteen images can be modified can be modified with special effects. Options enable animation speed, object speed, and background color to be modified.User input is not required by the child. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Pentium or faster processor, Win
Look to Learn
Look to Learn is a software package with 40 eye gaze or head mouse activities designed for people starting out with eye gaze or head mouse technology as a result of cerebral palsy, stroke, or traumatic brain injury. Each activity develops a different skill, ranging from early cause and effect through to accurate eye gaze or head mouse control.
Make It Go
Make It Go is a cognitive skills tutorial program designed for use by young children with cognitive or multiple disabilities. The program uses songs such as "Three Little Kittens," "B-I-N-G-O," and others to teach cause and effect, object permanence, tracking, and attention skills. The variety of songs and graphics keep interest high. The program can be accessed via a mouse, a single switch, a touch screen, or Intellikeys (see separate entry). COMPATIBILITY: Versions are available for use on Mac
Mardi Gras Slime
Mardi Gras Slime is a do it yourself art project for children with sensory processing disorder to offer visual, tactile, and proprioceptive sensory input.
Marvel Education Hardwood Block Set
The Marvel Education Hardwood Block Set is a set of tactile building blocks designed for children ages three and up to build and for a color matching experience. Add a color boost to classic unit block play with this product. Each smooth component is stained (not painted) in five vivid hues, plus white, resulting in a vibrant, no-chip wooden set. Set of 83 blocks in 13 different shapes.
Marvel Education Magnetic Disk Design Game
The Marvel Education Magnetic Disk Design Game is an educational game designed for children ages three and up with Autism Spectrum Disorder to play. Features endless possibilities as children of three years and up use the magnetic wand to move the 80 colorful beads. Design encloses the beads in a transparent plastic case with a built-in handle.
Match It
MATCH IT -Program #601 is designed for individuals with cognitive, severe physical or upper extremity disabilities due to trauma, illness or developmental delays. It is designed for individuals with cognitive capabilities of 1 year and older. It is a colorful, 3D simulated matching program made up of 20 different matching activities covering shapes, colors, objects, animals, food, letters and numbers. Each matching activity has 3 objects to be matched. One at a time, the object to be matched mo
Melissa & Doug Standard Unit Blocks, Includes 60 Solid Wood Pieces
Melissa & Doug Standard Unit Blocks, Includes 60 Solid Wood Pieces are educational building blocks designed for children ages three and up with Autism Spectrum Disorder to build with. Sixty natural-finish, smooth-sanded hardwood unit building blocks come packaged in a wooden crate for easy storage. Ideal for building, balancing and hands-on, early-math learning.
Melissa & Doug Wood Block Set of 100
The Melissa & Doug Wood Block Set of 100 is an educational toy designed for children ages three and up with Autism Spectrum Disorder to build combinations of a variety of shapes and sizes. Good for developing shape and color recognition, sorting skills and manual dexterity. Spot and wipe clean.
Mmc - Multisensory Motivational Center (Model 555, 555-8)
The Multisensory Motivational Center - MMC, model 555 and 555-8, is a sensory busy box and eye/hand coordination activity for individuals with physical, sensory or cogitive disabilities. This cause and effect motivational center was designed to help develop fine and gross motor planning in a therapeutic and educational environment. The center includes three different toys that are activated by interchangeable switch pads. The child has a choice of using round plates, a uniquely textured circle,
Monkeys Jumping On The Bed
Monkeys Jumping on the Bed is a vocabulary tutorial program designed for use with children with cognitive or vision disabilities. Large graphics help learners focus on the the action and a variety of concepts are introduced through enjoyable activities: Cause and effect is introduced in Let's Play and visual discrimination is emphasized in Find the Number Set and Find the Color. Other activities teach six colors, numbers, and number words. This program may be accessed with a mouse, a single swit
More Fun With Directions Hd
More Fun With Directions HD is a voice output language, vocabulary tutorial program and a cause and effect and behavior training program designed for use by language therapists and parents working with children who have cognitive, communication, developmental, or learning disabilities or autism. This application (or app) allows a therapist or parent to use an Apple iPad to help children to practice listening, auditory memory and auditory processing as well as following directions and learning co
More Fun With Directions Hd Lite
More Fun With Directions HD Lite is a voice output language, vocabulary tutorial program and a cause and effect and behavior training program designed for use by language therapists and parents working with children who have cognitive, communication, developmental, or learning disabilities or autism. This application (or app) allows a therapist or parent to use an Apple iPad to help children to practice listening, auditory memory and auditory processing as well as following directions and learni
Multimedia Plocka
Multimedia Plocka is an educational program with cause and effect, matching and sorting, sequencing, numbers, language, and games activities, designed for use by children with cognitive, learning, communication, upper extremity, and fine motor disabilities. In this multimedia program, learning is enhanced with graphics, sound, and video. The program uses the principle of objects and targets. On-screen shapes, pictures, or text are scanned and selected with switches or the keyboard. Once selected
Multisensory Motivator (Model 929060)
The Multisensory Motivator, model 929060, is a sensory busy box designed to be a cause and effect training program, motor planning skill and eye hand coordination activity to provide audio, visual, and tactile stimulation for children with disabilities. The unit provides three defined work areas for the child. The set includes the multisensory module, three toys (choice of manufacturer), and seven touch pads. Jacks are included for use with other switches. OPTIONS: Push on/off switch, cassette r
Music for Special Kids: Musical Activities, Songs, Instruments and Resources 1st Edition
Music for Special Kids: Musical Activities, Songs, Instruments and Resources 1st Edition is an adapted book designed for children with Autism Spectrum Disorder, Cerebral Palsy and Cerebral Palsy to read and listen to. Word Wise: Enabled. Enhanced Typesetting: Enabled. Page Flip: Enabled. With this eBook the user can highlight, take notes, and search in the book. Page numbers are just like the physical edition.
Musical Merry-Go-Round
Musical Merry-Go-Round is designed for use by children with limited fine motor and upper extremity strength and coordination. Users can press and hold their capability switch to activate the Merry-Go-Round with three of the six horses going up and down as calliope music plays and lights twinkle. It can be used to develop visual attention and teach cause and effect.
My Own Paint Program
My Own Paint Program is a cognitive skills tutorial program designed for use by young children through adults with cognitive or multiple disabilities. This program offers three painting activities: In the first, when the student activates the switch, the paint brush chooses a color and paints a vehicle. A musical reinforcer sounds when the picture is completed. The second activity enables the student to select the color(s) to paint the vehicle parts any color desired. The third activity enables
New Frog And Fly
New Frog & Fly is a cause and effect training program designed for use by children with cognitive or communication disabilities. Based on the classic game from the early days of personal computing, this switch-training software features brightly colored graphics with delightful animation and sometimes hilarious sound effects. Four switch training activities help teach cause and effect, two-switch step scanning, auto-scanning, and reaction time. COMPATIBILITY: For use on IBM and compatible or
On The Farm
On the Farm is a cause and effect training program designed for use by children with learning, cognitive, upper extremity, and fine motor disabilities or spinal cord injury. This program has five different types of activities with farm themes, all accessible by mouse, touchscreen, keyboard or switches at the same time. Users can build up a scene, one picture at a time, by pressing the mouse, spacebar, or switch; place pictures on a background scene; click on an area to see the word, hear a sound
Ooops!
Ooops! is a cause and effect training program and single control switch game program library designed for use by children with learning, cognitive, or upper extremity disabilities or spinal cord injury. It contains four arcade-style game programs controlled by either a mouse or a single switch. The programs have high quality graphics and animation. Players select from a balloon, a spaceship, a car, or a submarine, then collect as many crystals as possible without crashing into obstacles. The pro
Orbiter Light Switch Adapted Toy
Orbiter Light Switch Adapted Toy is designed for individuals with visual impairments or Chronic Venous Insufficiency (CVI). Users watch the lights spin and dance with just a press of the switch. The bright, vibrant colors and great for working on visual tracking, cause-effect and attending to task. The Orbiter Light Switch spins around with bright lights and if gently moved the light patterns will change.
Orchard Fresh Cutting Fruit
This Orchard Fresh Cutting Fruit is a set of wooden fruits designed for young children with upper extremity disabilities to cut in half with a child-safe wooden knife. It encourages fine motor skills, cause-effect learning, imaginative play, role play, and storytelling. The Orchard Fresh Cutting Fruit thrills a child’s imagination while inspiring tactile learning. Wooden fruit halves connect via Velcro-like fasteners. Fasteners provide resistance to the wooden knife so that the child feels like
Paddle Pong
Paddle Pong is a two player classic arcade style game designed specifically for individuals with special needs. The players can use the program with a variety of input devices simultaneously to move their respective paddles. For example, both players can use switches, or one player can use switches while the other player can use a mouse, touch window or the keyboard. For switch users, two switches are used for each player, one to move the paddle up and the other to move it down.
Paletto Plus Wall Board
Paletto Plus Wall Board is a sound and communication board designed for use by children with cognitive and communication disabilities. The Paletto allows users to interact, listen, interpret and communicate. The board is mounted to a white board with eight large rectangular wooden touch switches for use in the classroom or a group environment. The board can also be removed from the white board and used as a standard Paletto. Paletto comes with 64 preset messages and a personal recording soundca
Picasso Series
The Picasso Series is a set of four cause and effect training program titles designed for use by children with cognitive or severe physical disabilities. Pressing a switch enables the user to draw and then color a picture while teaching switch use. The program enables the child to capture a paint pallette for each picture. COMPATIBILITY: For use on IBM and compatible comnputers or Macintosh computers. SYSTEM REQUIREMENTS: A Macintosh running MacOS 10.1 or newer, or a PC running Windows XP or new
Pick & Choose
Pick & Choose is a multi-purpose age appropriate software program modeled after soundboard story books. There are between 1 and 10 choice buttons with pictures or text that can be displayed on a game board at a time. A game can have up to 1,000 choice buttons associated with it. A choice button is pressed by using switches, a touch window, the computer keyboard, or a mouse click. When a choice button is pressed, a reward is presented as a reward picture, reward text, music file, sound effect
Picture This! Picture Switcher
Picture This! Picture Switcher is a cause and effect training program designed for use by children with cognitive, visual, perceptual, and upper extremity disabilities. This program gives children using a single switch grid-style access to the activities of Knockout and Reveal and Flip It and Slider (see separate entries). The package includes a wide range of activities. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Pentium or better processor, CD-ROM drive, and W
Plastic Hollow Blocks
The Plastic Hollow Blocks are tactile building blocks designed for children ages 18 months to five years old with Autism Spectrum Disorder to build with. Plastic Hollow Blocks are lightweight, durable, plastic blocks that make building safe and fun.
Play & Learn Clock
The Play & Learn Clock is a teaching clock designed to enhance visual stimulation and teach matching, sorting and assembly for individuals with physical, sensory, and cognitive disabilities. The Brightly colored clock makes tick-tock sounds and is ideal for children with low vision. There are removable pieces that encourage a child to match and learn colors and numbers as well as how to tell time.
Pocket & Tails Go Exploring
Pocket & Tails Go Exploring is a cognitive and perceptual skills training program designed to teach alphabet, numbers, shapes and colors for individuals with a cognitive or physical disability. Two Wanderoos lead students into a learning plaufround where the sights and sounds of the world are brought to life. As students explore, they learn about the environment, plants, water life, animal habitats, mountains, fields, wetlands, glaciers, transportation and locomotion. Students can fill a mul
Point To Pictures
Point to Pictures is a symbolic communicator language tutorial program designed to help persons with communication disorders to learn about and use language. The program starts at the cause and effect level (Communication mode) with items to motivate and help a learner to use pictures as communication symbols, and progresses to matching an identifying pictures (Training mode), within a context such as a mall or home. OPTIONS: The program may also operate battery-operated toys and electrical appl
Pouring Cup On Flex Mount (Model 24)
The Pouring Cup on Flex Mount, model 24, is an educational switch-operated toy designed for use with children with upper extremity and cognitive disabilities. This device enables liquids, sand, rlour, sugar, etc. to be poured from the pouring cup to another container. Activating the first switch causes the cup to pour and activating the second switch returns the cup to the upright position. The flexible mount attaches to flat surfaces, bars, or table legs. The removable cup is washable and has a
Premium Quality Therapy Putty
The Premium Quality Therapy Putty is a product designed for those individuals with Autism Spectrum Disorder to help them build hand and finger strength. Therapy putty Includes four variable resistance containers, each with 3 ounces of putty. Putty is non-toxic and unscented.
Preschool-Size Building Bricks Set
The Preschool-Size Building Bricks Set is a set of tactile building blocks designed for children ages two and up with Autism Spectrum Disorder to build structures, animals and more with. Features squares, square wedges and rectangle bricks in three primary colors. Includes a durable translucent plastic tub with a lid and handles for convenient storage.
Press To Play Zoo, Press To Play Animals, & Press To Play Speedy
Press to Play Zoo, Press to Play Animals, and Press to Play Speedy are control switch training programs designed for use by children with physical or cognitive disabilities. Operating on a cause-and-effect principle, the games can be played in four modes: In Cause-and-effect, the child presses the switch, clicks the mouse, or touches the TouchWindow (the switch and TouchWindow are not included) at any time for action; Simple Scan mode seeks to develop beginning switch training skills; Complex Sc
Pressure Switch.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Switch activated by light pressure on the top surface, sturdy enough to be sat or stood on, with a wide variety of uses, including weight bearing and cause and effect training. Switch, about 7 by 10 by 2 inches, made of masonite or hardboard, two conductor 22 gauge stranded wire, a subminiature plug, a subminiroller lever switch and foam rubber. Includes photograph, instructions and diagrams. Describes a variation (lack of pressure turns on the switch)
Pull Along Penguin Parade
The Pull Along Penguin Parade is a wooden train of wobbly penguins made for children to pull all around the house, to encourage gross motor skills, active play, cause-effect learning, and imaginative play. Inspire hours of active excitement and play. Wheels lined with rubber for smooth, quiet rolling. Wheels are misaligned to create wobbly walking motion. Penguins connected by a loose hinge so they each wobble freely.
Putt-Putt Goes To The Moon
Putt-Putt Goes to the Moon is a cognitive skills tutorial program designed to develop logic and critical thinking skills for individuals with a cognitive or physical disability. Students help Putt-Putt and Rover, who accidentally land on the moon, rebuild a rocket and accomplish a few good deeds for the Moon People before they can return home. Hundreds of secret click points turn Putt-Putt into an animated story that unfolds under students' direction with a variety of outcomes. This program is a
Putt-Putt Joins The Parade
Putt-Putt Joins the Parade is a cognitive skills tutorial program designed to develop critical thinking and problem solving skills for individuals with a cognitive or physical disability. Students help Putt-Putt tackle the local car wash, explore a toy store, rescue a lost puppy, and more, before heading to his front row spot in the parade. Students have direct control over the actions in the interactive story, which offers activities and logic puzzles to challenge the individual. Outcomes will
Radsounds
RadSounds is a cause and effect training program designed for use with children and teens with cognitive or upper extremity disabilities. This program causes break dancing and music to be played with switch activations. The program comes with a variety of songs and allows the user to record his or her own songs. The program features three modes to allow cause and effect to be targeted or to enable the user to be the disc jockey. This program can be accessed with a single switch, Mouseclick (see
Rehabilitation Robotics: Technology and Application
Rehabilitation Robotics: Technology and Application is a paperback book designed for therapists to summarize available robotic technologies designed for those individuals with severe physical disabilities. It gives an introduction and overview of all areas of rehabilitation robotics, good for anyone new to the field. It also summarizes available robot technologies and their application to different pathologies for skilled researchers and clinicians. The editors have been involved in the developm
Replogle Globes 39870 Intelliglobe II, 12 inch, Black
Sax Sulphite Drawing Paper, 60 lb, 9 x 12 Inches, Extra-White, Pack of 500
Say And Do Apraxia Fun Sheets
The “Say & Do” Apraxia Fun Sheets reproducible workbook is full of engaging activities for children with apraxia of speech. Students focus on repetition as they learn to form consonant and vowel combinations in four basic syllable structures: VC, CV, CVCV, and CVC.
Scan And Match Series
The Scan and Match Series is a set of six cause and effect training program titles designed for use by children with cognitive or severe physical disabilities. Each title includes three picture matching activities with full color graphics and digitized sound. The program provides performance data that can be printed or saved to disk. COMPATIBILITY: For use on IBM and compatible comnputers or Macintosh computers. SYSTEM REQUIREMENTS: A Macintosh running MacOS 10.1 or newer, or a PC running Window
Scan And Paint (Model 302)
Scan & Paint, model 302, is a cause and effect training program designed for use by children with cognitive, severe physical, or upper extremity disabilities. In this program, between two and ten paint tubes are lined up on the right side of the screen. To the left of the paint tubes is a simple picture which contains a few sections that can be colored in. A pointer points to one of these sections. The student must select one of the paint tubes for coloring in the section that the arrow is p
School Smart Blank Math Dice Set, 1-1/2 x 1-1/2 Inches, Plastic, 36 Pieces
The School Smart Blank Math Dice Set, 1-1/2 x 1-1/2 Inches, Plastic, 36 Pieces is a set of dice designed for students ages and up with learning disabilities to play math and language concepts games. Dice come with white adhesive labels for writing or drawing on and then sticking to side panels. Dice offers a fun way for students to practice math and other critical thinking activities. Die can turn into language skills or color categorization games by user labeling sides with parts of speech, col
School Smart Pattern Block Set
The School Smart Pattern Block Set is designed for children with Autism Spectrum Disorder to teach them geometry, symmetry, fractions and other math concepts. Each set comes in six shapes and colors. 250 pieces. Good for creating pictures of everyday objects. Six shapes and colors.
School Specialty Finished Hollow Blocks, Standard Size, Set of 40
School Specialty Finished Hollow Blocks, Standard Size, Set of 40 is a set of tactile building blocks designed for use by individuals ages three and up with Autism Spectrum Disorder to allow for building, to create new structures, buildings, vehicles and more. Use with smaller wooden unit blocks for even more options in block areas. Features a 3-coat clear finish for added durability and long-lasting beauty. Set of 40.
Sensory Ring and Fidget Toy
The Sensory Ring and Fidget Toy is a product designed for children and adults ages three and up with sensory processing disorders to promote focus and attention and reduce anxiety. Can be cleaned in the dishwasher.
Sequences
Sequences is an academic tutorial program designed for use with children with cognitive and perceptual disabilities. This program offers a variety of activities whose steps can be arranged in increasing or decreasing. Among the activities depicted in the 30 sequences are building a snowman, blowing up a balloon, erasing a blackboard, and painting a picture. As the sequences are pieced together, children are rewarded with cheers. This text-free program features colorful graphics, audio, and fun a
Singing Sunrise Busy Box (Model 504)
The Singing Sunrise Busy Box, model 504, is a sensory busy box designed for use by children with cognitive or severe physical disabilities. The toy also teaches cause and effect. This toy offers a variety of tactile experiences, songs, multi-colored blinking lights, sounds, and vibration. Animal sounds include an owl hooting, a woodpecker pecking, geese honking, and birds singing. Music includes friendly upbeat songs about the planet we live on. Volume is adjustable. POWER: Uses 8 double-A batt
Slimtown
SlimTown is an academic tutorial program designed to enhance problem solving skills for individuals with a developmental or physical disability. This program allows students to build and manage a small town and influence the lives of the people who live in SlimTown. Students create their towns by placing streets, bike paths and buildings, and adding their own animated kids and adults. As the town grows, it uses up water and trees and produces garbage, giving students an easy way to understand an
Smart Alex
Smart Alex is a behavior training program designed for use by children with autism and other cognitive disabilities. The program offers eight different levels with a variety of exercises pertaining to expressing emotions. At the first level, users simply click on the eyes and mouth of Smart Alex to change facial expressions. Other levels enable users to use Mayer-Johnson symbols and rebus symbols to select the emotion Alex is to express. At a higher level, keyboard users can hold a simple conver
Snow Ball Crunch Ball
The Snow Ball Crunch Ball is a product designed for children ages three and up with sensory processing disorder to play with. Good addition to a sensory room. This unique sensory squeeze ball features the sound and feel of fresh snow without the cold. Lightweight and portable for sensory play anywhere. Free Shipping.
Social Skill Builder Special Needs School Rules Software, Volume 1, Ages 8 to 18 Years
Social Skill Builder Special Needs School Rules Software, Volume 1, Ages 8 to 18 Years is assistive technology designed for children with Autism Spectrum Disorder and behavioral issues to learn practice their social cues, understand daily standards and more successfully interact with fellow students. With this product, children learn structured classroom, physical education and unstructured scenarios like locker rooms, lockers, personal hygiene and school hallways. In general, children of all st
Social Skills Training And Frustration Management Autism Dvd
Social Skills Training and Frustration Management Autism DVD is about 4.5 hours of training, by Dr. Jed Baker, designed to prepare staff who work with persons who have Autism to encourage/enhance social skills and manage and prevent melt downs and crisis situations. This comprehensive presentation will gives a deeper understanding of the social-emotional functioning of individuals with autism. The DVD deals with how to build conversation skills, conflict resolution, emotion management, employmen
Softtouch Favorites
SoftTouch Favorites is a cognitive skills tutorial program designed for use by young children through teens with cognitive or multiple disabilities. This CD-ROM program offers verses and animation from a variety of age-appropriate favorite songs for those needing reinforcement for cognitive skills or for those learning to use a switch. A press and hold feature requires students to press and hold a switch for a song to play. If the switch is released, the song will pause until the switch is press
Songs I Sing At Preschool
Songs I Sing at Preschool is a cognitive skills tutorial program designed for use by young children with cognitive or multiple disabilities. This CD-ROM program offers the first verse and corresponding animation of such familiar preschool songs as "Old MacDonald's Farm, " "Five Green and Speckled Frogs,"I'm Bringing Home a Baby Bumble Bee," "B-I-N-G-O," "Five Little Ducks," "Three Little Kittens," and more. The program can be accessed with a mouse, a single switch, touch screen, or Intellikeys (
Speak Up!
Speak Up! is a cause and effect progam designed to encourage vocalization in children with cognitive or communication disabilities. The program comes with 10 different images that grow, move, and become wider as the user makes sounds into a microphone (not included). The image changes according to the volume of the sound made by the child. Pictures can also be inserted to customize the program to user needs, including family pictures, pets, and places familiar to the user. This program is access
Speaking Dynamically & Speaking Dynamically Pro
Speaking Dynamically and Speaking Dynamically Pro are symbolic communicator, direct selection communicator, and scanning symbol communicator programs designed for making customized, multi-level, picture or word communication boards with speech output. These programs may be used as tools for teaching cause and effect, switches, scanning, symbol training, phrase and sentence structure, spelling, word prediction, or reading activities. As assessment tools, these programs can evaluate augmentative c
Spectra Deluxe Bleeding Tissue Paper, 12 x 18 Inches, Assorted Colors, Pack of 50
Spectra Deluxe Bleeding Tissue Paper, 12 x 18 Inches, Assorted Colors, Pack of 50 is designed for those individuals with upper extremity disabilities to create a rich and vibrant, watercolor looking art project. Colors blend when moistened. Deluxe-grade tissue that bleeds. Pack of 480. This product has no choking hazard.
Sphero Blue Terrain Park for Educational Coding Robots
The Sphero Blue Terrain Park for Educational Coding Robots are educational products designed for children with learning disabilities to learn how to code in a fun and interactive way. With the Sphero Blue Terrain Park for Educational Coding Robots, users can create custom configurations and put all their Sphero robots to the test and send their app-controlled ball careening through the air from steep ramps, hills, and jumps or balance along the rails. Five challenging configurations are ready to
Splatter
Splatter is a cause and effect training program designed for use by children with cognitive, developmental, and visual disabilities. Accessible by mouse, touch screen, or switch, this program uses colors and sounds to develop cause and effect and color recognition skills. By clicking anywhere on the screen, users stamp or splatter images and each image makes a playful sound when splattered. Options allow the color name to be spoken for auditory reinforcement. A variety of images and colors can b
Sportime BrickWorks System, Set of 100 Bricks, 2 Duffel Bags and Activity Guide
Sportime BrickWorks System, Set of 100 Bricks, 2 Duffel Bags and Activity Guide is assistive technology designed for children with behavioral disabilities to work safely together, or alone, on a number of games and problems, which help children to identify and process the necessary steps to implement solutions in a socially acceptable manner. The 24-page BrickWorks Activity Guide helps users create many games and challenges to accomplish conflict resolution. Includes duffel bags to easily organi
Sportime Strid-Rs, 36 Inches, For 2 People
The Sportime Strid-Rs, 36 Inches, For 2 People is a two-person walking platform designed for children with lower extremity disabilities to develop coordination, cooperation and communication skills.ach Stride-R requires team members to simultaneously lift and move the same leg as they pull up with the same hands. Its durable, foam bottoms allow for use indoors and out. Stride-Rs are safe, and there are no bindings to entrap feet. Stride-R measures 36 inches and fits 2 people.
Spot On Games
Spot on Games is a perceptual training program designed for use by children with cognitive, developmental, or physical disabilities. This program features six age appropriate games accessible by a switch, mouse, keyboard, or touch screen. Each game challenges players to react as objects move across the screen. The games can be played in single- or two-player mode and the size and speed of the moving objects can be adjusted. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREME
Step By Step
Step by Step is a cause and effect training program designed for use by children with learning or cognitive disabilities or upper extremity disabilities or spinal cord injury. This program teaches the use of a switch. Pressing the switch reveals images and when they are completely revealed, the progrsm causes them to animate. The program has realistic graphics, animnations, and sound effects, and is suitable for all ages. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENT
Street Sight
Street Sight is a mobile application and GoPro interface designed for those individuals with visual impairments to use. It was designed for Darcy, a woman with Juvenile Idiopathic Arthritis who is blind in one eye and visually impaired in the other. The application uses her GPS location that lets Darcy know what street, intersection or address she is approaching. The GoPro interface that takes photos to her phone every 2-3 seconds so she can discretely zoom in on street signs, car plates, bus sc
Suction Arch & Suction Mountain
The Suction Arch and Suction Mountain are eye-hand coordination activities designed to stimulate visual tracking by the identification of shapes and colors as beads are moved along wire maze tracks. The Suction Arch is a twisting, structured maze featuring two wire tracks for children to direct the multi-colored round beads over, one in the shape of an arch and the other fashioned like a loose spring. Suction Mountain has two large vertical twisting tracks. Both models feature a wooden base with
Sunflower Paper Craft
The Sunflower Paper Craft is a do it yourself activity for children with seasonal affective disorder and upper extremity disabilities to do.
Super Spell Grammar 1
SuperSpell: Grammar 1 is a spelling tutorial program designed for use by children with cognitive or learning disabilities. This collection of activities is a sequel to "Super Spell at the Beach." Users accumulate points as they complete structured grammar activities such as navigating scrambling beach crabs or avoiding cruising sharks, and dangerous jellyfish. These activities improve usage of nouns and verbs. The more points earned, the more reward games can be played. This product covers the f
Super Switch Puzzles
Super Switch Puzzles is a cause and effect training program designed for use by children with cognitive or severe physical disabilities. The program includes six switch-accesible puzzles with 40 puzzle photos. Other pictures can be loaded into the program. Users can access the puzzle activities in any of three ways: single switch cause and effect, two switch step scanning, or single switch auto-scanning. COMPATIBILITY: For use on IBM and compatible comnputers or Macintosh computers. SYSTEM REQU
Switch Games For Preschoolers
Switch Games for Preschoolers is a control switch training program designed for use by young children with uppper extremity or multiple disabilities. Games include Frog & Fly, Switch Kids, and Match 1, 2, & 3. These games aid in the development of such basic switch skills as cause and effect and press and hold, as well as more advanced skills such as linear scanning and two switch step scanning. COMPATIBILITY: The hybrid CD-ROM offers versions for use on Macintosh and IBM and compatible
Switch Games For Teens
Switch Games for Teens is a control switch training program designed for use by teens and preteens with uppper extremity or multiple disabilities. Games include Arcade, Switch Wars, and Scan & Match 4, 5, & 6. Arcade's options include simple cause and effect and linear scanning. The Scan & Match activities encourage visual discrimination while focusing on the pictorial categories of food, clothing, grooming items, people, places, and signs. A variety of skill levels is offered. COMPA
Switch Intro
Switch Intro is a control switch training program designed to develop switch use capabilites and to build cause and effect skills for persons with cognitive and physical disabilities. This program includes animated activities such as (1) Colors; (2) Piece-by-Piece; (3) Hidden Pictures; (4) Step-by-Step; (5) Willy the Worm; (6) Make It Sound; (7) Start to Scan; and (8) Match Scan. The activities are designed to offer varying difficulty levels. Options are available for changing scan speeds, choic
Switch On Original
Switch On Original is a cause and effect training program designed for use by young children with cognitive or severe physical disabilities. This program can be operated with a mouse, the space bar, a single switch, or a touch screen and offers four basic activities: Picture building, picture matching, reaction timing, and speech recognitoin. Picture building requires the child to build a picture and then the picture activates. Picture matching requires matching of pictures. Reaction timing requ
Switch On Travel
Switch On Travel is a cause and effect training program designed for use by young children with cognitive or severe physical disabilities. This program can be operated with a mouse, the space bar, a single switch, or a touch screen and offers four basic activities using pictures of vehicles with animation and sound: Picture building, picture matching, reaction timing, and speech recognitoin. Picture building requires the child to build a picture and then the picture activates. Picture matching r
Switch On Zoo
Switch On Zoo is a cause and effect training program designed for use by young children with cognitive or severe physical disabilities. This program utilizes zoo animals as a theme and can be operated with a mouse, the space bar, a single switch, or a touch screen. Users perform activities such as picture matching, choice making, and matching pictures to the spoken word. The level of difficulty can be changed to meet the needs of different users. COMPATIBILITY: For use on IBM and compatible comp
Switch Skills Champioins
Switch Skills Champions is a cause and effect software program designed for use by children with cognitive and intellectual disabilities as well as those with limited upper extremity coordination and strength disabilities associated with cerebral palsy, muscular dystrophy and developmental delays. This program features five sports that are included in the Olympics or Paralympics. It can be used by one or two players to assist in developing turn taking skills. Players can try basketball, volleyb
Switchit! Arcade Adventure
Switchit! Arcade Adventure is a control switch training program designed for use by children with upper extremity and multiple disabilities. Users also build eye-hand coordination as they help Ziko the robot accomplish a series of tasks. Five levels of play allow students to steer a helicopter to rescue Ziko from a tropical island, reload his fuel tank, fly off in his rocket, and maneuver through a series of springs and levers. Users not only click switches to move Ziko, they must also be sensit
Switchit! At Home
SwitchIt! At Home is a cause and effect training program designed for children with learning, cognitive, upper extremity, and fine motor disabilities or spinal cord injury. In this program, users build a selection of household appliances, such as a coffee maker, food processor, vacuum cleaner, or microwave. When users succeed in building the appliance, there is an animated reward with real sound effects. Images are suitable for all ages. Input access is through a mouse, keyboard, touchscreen, sw
SwitchIt! Christmas Extra
SwitchIt! Christmas Extra is a cause and effect software program designed for use by children with cognitive and intellectual disabilities as well as those with limited upper extremity coordination and strength disabilities associated with cerebral palsy, muscular dystrophy and developmental delays. Young learners can enjoy building a snowman, visiting Santa and decorating the tree, all with the addition of entertaining sound rewards. There are 12 festive stories, 14 seasonal pictures to build
Switchit! Diggers
SwitchIt! Diggers is a cause and effect training program designed for use by children with learning, cognitive, upper extremity, and fine motor disabilities or spinal cord injury. This cause and effect program is for children who are motivated by large vehicles and earth moving equipment. It has graphics, animation, and sound effects for ten different vehicles, including a fork-lift, cranes, backhoes, and dump trucks. The program is fully configurable for one or more switches, mouse, touchscreen
Switchit! Gadgets
SwitchIt! Gadgets is a cause and effect training program designed for use by children with learning, cognitive, upper extremity, or fine motor disabilities or spinal cord injury. This cause and effect switch program allows users to build up electronic gadgets on the computer screen, then see and hear them working. Devices include a computer, stereo, radio, camera, digital alarm clock, cassette player, video, stopwatch, fax machine, and cell phone. The program can be configured to determine which
Switchit! Maker 2
SwitchIt! Maker 2 is a lesson authoring program designed to enable teachers of children with cognitive or severe physical disabilities to create customized, switch-accessible cause and effect programs for their students. This program turns text, images, movies and sounds into simple on-screen activities accessible using a mouse, whiteboard, touch monitor, keyboard, or switches. Children can also use it to make activities as part of a lesson. Export and import features allow activities to be tran
Switchit! Scenes
SwitchIt! Scenes is a control switch training program designed for use by children with physical or cognitive disabilities. Players use a switch to build the elements of an action scene. A final press results in an animated reward. The program includes configurable options for the number of key presses, switch settings, and activity choices. A two switch option allows for turn taking. COMPATIBILITY: For use on IBM and compatible or Apple Macintosh computers.
SwitchMan
SwitchMan is designed for use by children with cognitive and motor disabilities associated with neurological involvement such as cerebral palsy, traumatic brain injuries, or muscular dystrophy. It is a cause and effect activity that tries to make an impact with the learner through full-screen animations and sound effects. With SwitchMan, the full-screen built-in guide, the learner is assisted through the cause/effect process. There are three types of animations, and 78 in all. Controls such as R
Talktime With Tucker
Talk Time with Tucker is a speech training program designed to encourage children with with language learning disabilities, developmental disabilities, physical disabilities, visual disabilities or autism to practice a variety of vocalization skills and to experiment with the duration, pitch, and volume of their utterances. The program not only encourages expressive verbalization, it fosters conversation turn-taking and builds imagination and confidence. It features voice activated animation ro
Teaching Kids To Prepare For School (Cbcd)
Teaching Kids to Prepare for School is an academic tutorial, independent living skills and problem solving skills training program for use by parents and teachers working with pre-school children with cognitive, learning, or vision disabilities. This series of 43 duplicatable books or 43 duplicatable CD-ROMs can be used by parents and teachers at home or in school to instruct children in six areas - Math and Problem Solving Skills; Reading and Language Development; Developing Your Child's Physic
Teddy Games
Teddy Games is a cause and effect training program and switch controlled game program library designed for use by children with learning or cognitive disabilities or spinal cord injury. This program contains 12 fun activities with animation and sound. Activities include click to make something happen, matching and sorting, dominoes, creating a scene, and dressing a teddy bear. The games are accessible through a mouse, touchscreen, or switch. COMPATIBILITY: For use on Macintosh or IBM and compati
Teen Tunes Plus
Teen Tunes Plus is a cognitive skills tutorial and a control switch training program designed for use by pre-teens and teens with severe cognitive or physical disabilities and adults learning to use a switch. This program combines a variety of musical interludes with large, interesting graphics, beautiful pictures, and surprising animations. It enciourages intentional use of the switch, improvies visual or auditory attention, enables choice making, and gives the student control over the environm
Teenage Switch Progressions
Teenage Switch Progressions is a control switch training program designed for use by teenagers with upper extremity disabilities. This program includes five simulation activities designed for those making the transition from randomly activating a single switch to activating a switch with specific timing. The skills taught include cause and effect (level 0) and attending to extended tasks (level 1), following directions (level 2), and responding to visual or auditory computer information (levels
The Backyard
The Backyard is an academic tutorial program designed to allow students to explore science and social skills for children with a developmental or physical disability. Children learn about animals, discovering that each one has a preferred habitat with a particular kind of climate. They can experiment to see what happens when animals interact. Other activities acquaint students with the concept of life cycles, where they can see a caterpillar turn into a butterfly. Activities in the Teacher's Gui
The Best Of Kidtech
The Best of KidTech is a cognitive skills tutorial program designed for use by young children with cognitive or multiple disabilities. The program uses one verse of each of six songs songs, including "Five Green and Speckled Frogs" and "I'm Bringing home a Baby Bumblebee," to teach cause and effect, object permanence, tracking, and attention skills. The variety of songs and graphics keep interest high. The program can be accessed via a mouse, a single switch, a touch screen, or Intellikeys (see
The Learning Journey Match It! - Who Am I? - Self-Correcting Matching Puzzle Set
The Learning Journey Match It! - Who Am I? - Self-Correcting Matching Puzzle Set is designed for children with learning disabilities to encourage their fascination with the world around them by introducing key concepts of professions by matching the various parts of each character. The child can work with the teacher to complete each puzzle or play alone to develop important independent working skills. The puzzle is designed to get the child talking and discussing the images they are creating as
The Original Toy Company Pop-Up School Bus
The Original Toy Company Pop-Up School Bus is an educational toy designed for children ages 12 months and up with Autism Sepctrum Disorder to encourage eye hand coordination while introducing color awareness, counting and matching. Comes with four friendly, color, peg children that bob up and down on concealed springs as the school bus zooms to school. Careful, push them down far enough or they will fly out.
The Rodeo
The Rodeo is a math and cognitive skills tutorial program designed for use with children, teens, or adults with cognitive, upper extremity, or vision disabilities. This program uses a trip to the rodeo with age-appropriate graphics, songs, and animation to teach cause and effect, matching, and early number concepts. A "Let's Choose My Song" feature is designed specifically for users with vision disabilities. The program may be accessed using a mouse, a touch screen, a single switch, or Intellike
The Storyboard Crazy Pool
The Storyboard Crazy Pool is designed for those individuals ages five and up with Autism Spectrum Disorder to engage in interactive learning. The object of this cooperative game is to get the all the colored balls into their corresponding colored hole. The more balls on the sheet, the harder it is and the more cooperation it takes. For 4 to 8 players.
ThinkFun Roll & Play Game
Tbe ThinkFun Roll & Play Game is designed for children ages one and a half and up with Autism Spectrum Disorder to promote gross motor skills. Introduces play patterns and rules in a fun way. Match the colors to the cards and perform the activity listed. Activities include "Make a happy face" and "Moo like a cow".
Tic-Tock Answer Clock (Model 1018)
The Tick-Tock Answer Clock, model 1018, is a teaching clock designed to enhance visual stimulation and teach the concept of cause and effect for individuals with physical, sensory, and cognitive disabilities. This clock features a plastic body in the shape of an owl with big eyes. A large clock face with big numbers and moveable hands is on his stomach. When children push down on the owl's left foot, the large plastic minute hand moves ahead five minutes. Then, if they push down on his right foo
Tiny Gears Lawn Mower
The Tiny Gears Lawn Mower is a toy intended for use by toddlers who can walk to teach them gross motor skills, to help them learn cause and effect, to help them develop balance and coordination, and to provide visual stimulation. Tiny gears spin when the lawn mower is pushed and pulled. Top handle clicking level and knob. Colors may vary.
Topsy Turvy
Topsy Turvy is designed for children with fine motor limitations as well as those working on improving their sensory processing and cognitive development. It is a visually stimulating toy that turns over and over when the integrated switch or attached capability switch is pressed, while multicolored lights blink, and one of six upbeat songs plays. The Topsy Turvy has a mirror mounted on the bottom for additional visual effects.
Touch Fun Fair
Touch Fun Fair is a control switch training program designed for use by young children with cognitive or multiple disabilities. The activities include Ghost Train, Coconut Shy, Darts, Ring Toss, Grab Bag, and Bumper Cars and develop cause and effect, visual discrimination, matching, and mouse skills. The program can be accessed with a mouse or a touch screen. COMPATIBILITY: Versions are available for use on Macintosh and IBM and compatible computers. SYSTEM REQUIREMENTS: The Macintosh version re
Touch Games 1
Touch Games 1 is a control switch training program designed for use by young children with cognitive or multiple disabilities. The activities include Pin Wheel, Rockets, Dasher Dog and Annabel, Honey Bee, Memory Doors, and Hectic Highways and develop cause and effect, visual discrimination, matching, and mouse skills. The program can be accessed with a mouse or a touch screen. COMPATIBILITY: Versions are available for use on Macintosh and IBM and compatible computers. SYSTEM REQUIREMENTS: The Ma
Touch Games 2
Touch Games 2 is a control switch training program designed for use by young children with cognitive or multiple disabilities. The activities include Buzz Off, Wake Up, Brian's Bus, Magic Painting, and Sort and See, and develop cause and effect and mouse skills. The program can be accessed with a mouse or a touch screen. COMPATIBILITY: Versions are available for use on Macintosh and IBM and compatible computers. SYSTEM REQUIREMENTS: The Macintosh version requires an LC III or faster processor, 8
Touch Here
Touch Here! is a visual stimulation activity designed for use by individuals with profound disabilities. The program provides visual stimulation by displaying a variety of light patterns and animations. Patterns appear wherever the touch screen is touched or at the cursor position when the mouse is clicked. Options enable color preferences to be set. COMPATIBILITY: For use on IBM and compatible computers. SYSTEM REQUIREMENTS: Pentium or better processor, Windows 95, or CD-ROM drive.
Touch It Series
The Touch it Series is a cognitive skills tutorial program designed for use by students with cognitive or learning disabilities. Users develop hand-eye coordination skills by touching objects to eliminate them as they travel across the screen. Using the mouse, touch monitor, or an interactive whiteboard, students target and explode the objects. The speed, size, and color of every object can be controlled by the teacher or therapist who may adjust the pointer size, number of objects, and designat
Touch!
Touch! is a cause and effect, visual perception, and touch training program designed for use by children with learning or cognitive disabilities. The program is designed to help children develop visual perception skills along with touch or mouse skills. In this program, the student has to touch or click on colorful shapes to see and hear a reward. The program has three configurable games: touch the shapes or all the shapes; touch the shape when it peeps from behind the edge of the computer scree
Transistor Radio Cheek Switch.
--- "DO IT YOURSELF" ENTRY ------- PURPOSE: Simple cheek switch may be attached to transistor radio to enable child to turn it on with a slight movement of the head. Device is constructed of transistor radio, subminiature lever switch, large bobby pin, plastic coated wire, plastic lid from food container or tennis ball can, cardboard and rosin core solder. COMMENTS: Can be used to teach simple cause and effect relationships to child who has very limited movement. SKILLS REQUIRED: Soldering. AUTH
Trend Enterprises Opposites Puzzle Set
The Trend Enterprises Opposites Puzzle Set is designed for children ages three and up with Autism Spectrum Disorder to introduce positional concepts and build word recognition and observation skills. Format adapts to abilities and features interlocking pieces with photographs for easy recognition and retention. Sturdy, durable pieces with self-checking design.
Tubular Vibrator (Model 1151, 1151A)
The Tubular Vibrator, model 1151 and 1151-8, is a switch activated, two-speed vibrator designed to provide vibro-tactile feedback for children with physical or sensory disabilities. It is a useful reinforcement for training young children to associate the cause and effect of their actions. The tube can be wrapped around almost any part of the body. POWER: Requires four double-A batteries. OPTIONS: The adapted model 1151A can be used with a capability switch. DIMENSIONS (LxD): 30.5 x 3 inches. CO
Turn-Talking
Turn-Talking is a behavior training program designed to teach conversational skills to children with cognitive disabilities. This program takes children on a guided tour of taking turns to talk. A supervisor writes a script and has people close in age to the user record the user's phrases and then the program conducts the converstion. By enabling users to write scripts, record phrases, and import pictures, the program can be customized. The program also includes pictures that can be used. This p
Turtle Invaders
Turtle Invaders is a cause and effect program designed for children ages 4-8. It is designed to improve eye-hand coordination and fine motor skills in children with special needs and younger children. The settings can be customized to adjust the game options based on an individual’s skill level. Turtle Invaders is also compatible for switch accessible for children with limited motor coordination. Graphics and music can be adjusted to make this game suitable for children with sensory processi
Turtle Teasers
Turtle Teasers is a cognitive skills tutorial program designed for use with children and teens with cognitive and upper extremity disabilities. The program provides three animated games with flexible levels of difficulty. Included are The Shell Game in which players identify which turtle has stolen the tomato, The Pond in which players observe and locate the hidden tomato, and The Tomato Dump in which players work to dump the tomatoes as fast as they can.This program can be accessed with a mouse
Twirling Bead Chain
The Twirling Bead Chain is a sensory integration activity that also teaches cause and effect. It is an adapted therapeutic toy for Adapted Therapeutic Learning to be used by special education teachers, occupational therapists, speech therapists, parents, and biomedical engineers working with children with upper extremity, sensory, neurological, or cognitive disabilities. The user activates the built-in red gum ball switch and the carousel begins to turn causing the colorful beads to gently touch
Ultra Stomp Rocket
Unit Block Set
The Unit Block Set is an educational toy designed for children ages two and up with Autism Spectrum Disorder to play with. Unit blocks are made to resist dents and dings. Blocks are finely sanded and rounded to eliminate sharp edges and splinters. Ideal for use with Block Mates. Set of 5.
USA Map Sound Puzzle
This USA Map Sound Puzzle is an audible educational aid for teaching children ages 5 and up with learning disabilities the geography of the United States of America. Encourages fine motor skills, cause-effect learning, vocabulary, matching skills. Features pictures on puzzle pieces that show an attribute of each state. The pieces are outlined on the board underlying individual puzzle pieces. Smaller east coast states are grouped together and voiced sequentially.
Vibrating Lollipop Switch
Vibrating Lollipop Switch is designed for clients working on cause and effect, eye-hand coordination and motor planning as a result of stroke, cerebral palsy or Down’s syndrome. It is a low-profile unit. Users simply touch any surface point to engage and operate any adapted item. Each switch includes 6 inch cord with 1/8 inch mono plug. Vigorous vibrations await the user. Textured, “bumpy” surface provides additional tactile stimulation.
Vibrating Sack
Vibrating Sack is switch operated device designed to provide vibro-tactile feedback for children with sensory or physical disabilities. The device is a soft cloth bag with a vibrating unit inside. When a single switch connected to the sack is activated, the sack vibrates gently. The tactile feedback provided by the vibrating of the device can be a useful reinforcement for training young children with sensory impairments, to associate the cause and effect of their actions. POWER: 1 "C" battery.
Virturl Motor Skills
VIRTUAL MOTOR SKILLS, Program #630, is a software program designed to give the user with limited motor skills the virtual experience of performing tasks by picking up, putting down, and moving objects around using 1 or 2 switches, a mouse click, or the computer keyboard. Skills introduced in this activity include the following: eye-hand coordination, scanning, matching, sequencing and sorting. In many of the activities, the user controls a life-like hand to complete tasks such as picking up colo
Wakershaker
The WakerShaker is a control switch training program designed for use with children with cognitive disabilities. Designed to teach cause and effect and switch use, the device is a switch-modified vibrational device (massager) and is designed to operate with any single switch (not included).
Weber Inferencing Cards
The Weber Inferencing Cards allow young students to "infer" or use context clues to make statements about a given situation. Each card has a picture on one side and then a series of relation questions on the back. The cards are also helpful to children on the autism spectrum or those who need help distinguishing specific situations and emotions. The set includes game ideas and content cards.
Wheel Of Sounds
Wheel of Sounds is a cause and effect training program designed for use by individuals with cognitive disabilities. This switch-activated game plays an object's sound when the object is selected by the spinner. The spinner is activated by step scanning, timed scanning, a single switch press, a mouse click, or touch-screen. Once the picture is selected and the sound is played, a new picture will take its place. Wheel of Sounds gives the user the capability of setting the field of pictures to disp
Where In The World Is Carmen Sandiego? Junior Detective Version
"Where In The World Is Carmen Sandiego?" is a memory improvement tutorial program designed to introduce world geography for students who have a developmental or physical disability. Students chase Carmen and her V.I.L.E. henchmen through seven regions of the world while using their deductive reasoning skills to determine each move. The program is icon-based and does not require reading skills. With the use of visual skills rather than text-based clues, students develop memory and matching skills
Why? Because
Why? Because is a language tutorial program designed for use with children with cognitive and communication disabilities. This set can be used for reading skill development or for communication training. Designed to demonstrate cause-and-effect, inference, and speculation about everyday events, each card in this set of 62 cards illustrates a cause-and-effect relationship, such as a picture of a boy playing with matches near a curtain and a picture of the curtain on fire, or a picture of a girl f
Wooden Monkey Balance Board
The Wooden Monkey Balance Board is a sensory integration product designed for children ages three and up with balance disabilities to help them learn how to balance, build leg strength and promote coordination. Some adult assembly required.
Zoom Zoom Switches
Zoom Zoom Switches are designed for use by children with limited upper extremity strength and coordination as a result of cerebral palsy, traumatic injury, and brain injury. Users activate any adapted device by sliding the car all the way to the left; turn the device off by sliding the car all the way to the right. Zoom Zoom Switches are great for teaching left and right directionality and cause and effect.
Zurk's Learning Safari
Zurk's Learning Safari is an academic tutorial program designed to introduce cognitive skills for life science, math and pre-reading for individuals with a developmental or physical disability. Zurk leads students through seven activities that range from exploring the animal kingdom, to swimming in a bowl of alphabet soup, to completing colorful puzzles. The program offers open-ended, explore and discover learning. Students learn shapes, colors, patterns, and upper and lower case letters; sharpe
Zurk's Rainforest Lab
Zurk's Rainforest Lab is an academic tutorial program designed to develop language, life science, math and thinking skills for individuals with a developmental or physical disability. Through exploring the Central American rainforest, students will sharpen reading, writing and critical thinking skills, while learning basic math, geometry and life science. On their adventures, students engage in five activities including completing pattern puzzles, classifying animals, and searching for camouflag